hwc: Framework should honor MDP Copybit usage limitation
MDP PPP is not efficient when render area of RGB layers is too large as compared to FrameBuffer area, which can lead to issue like Copybit source image data cannot be fetched for few BLIT requests leading to fuzziness on display contents. So framework should honor MDP Copybit usage limitation especially on high resolution targets (> WVGA) with default Dynamic Composition. Change-Id: I0d5dc8587ab199284a73dacab9f64bd69789e82d CRs-Fixed: 574017
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