- Mar 02, 2012
-
-
Samuel Rødal authored
Change-Id: Id3b39213da79daff2ea952eb0ba90272f98a7da7 Reviewed-by:
Laszlo Agocs <laszlo.p.agocs@nokia.com>
-
Paul Olav Tvete authored
The surface item needs to create a new texture when the compositor switches from direct render to composited mode. Change-Id: Ic2d65929617f1941ea290645ac28b8e986c414bc Reviewed-by:
Samuel Rødal <samuel.rodal@nokia.com>
-
- Mar 01, 2012
-
-
Paul Olav Tvete authored
Change-Id: Iebd082678264178987e2550370663ed2b44a8916 Reviewed-by:
Andy Nichols <andy.nichols@nokia.com>
-
Jørgen Lind authored
And refactor to make it fit Done with: Paul Change-Id: I2bd28abb4ac256a336cd6c2c90e67104d8c27cc5 Reviewed-by:
Andy Nichols <andy.nichols@nokia.com>
-
Frederik Gladhorn authored
The QPlatformAccessibility class simply loads the needed platform plugins on demand. Change-Id: I9c384b6bb9244379bc14902489170f8877c49a2f Reviewed-by:
Samuel Rødal <samuel.rodal@nokia.com>
-
Jørgen Lind authored
This doesn't mean the DND works for the wayland plugin yet Change-Id: I6a4ae57e4b19dcedaf10119e033d5cbead8cb19d Reviewed-by:
Samuel Rødal <samuel.rodal@nokia.com>
-
Samuel Rødal authored
Change-Id: I3b90ed63d4e4e5f2f5d1b7936f8622aa477a0ac8 Reviewed-by:
Jørgen Lind <jorgen.lind@nokia.com>
-
Samuel Rødal authored
Change-Id: I9b0bde8cc8d2575963db2e3165919b2d78213424 Reviewed-by:
Jørgen Lind <jorgen.lind@nokia.com>
-
- Feb 29, 2012
-
-
Jørgen Lind authored
We need this to autodetect if we'r going to build WaylandSurfaceItem Change-Id: Icdd5379d8334422ff4f780bf5192e9c01101e9db Reviewed-by:
Samuel Rødal <samuel.rodal@nokia.com>
-
Jørgen Lind authored
Change-Id: I42c05384767989aa95b49abfadd875d0f8b157d4 Reviewed-by:
Samuel Rødal <samuel.rodal@nokia.com>
-
Jørgen Lind authored
Now we treat all buffers the same (shm or not). We advance the queue when we send the frame signal Change-Id: Id62b1037e03fbeae82048f5ab9078fa81ed8e45d Reviewed-by:
Samuel Rødal <samuel.rodal@nokia.com>
-
- Feb 28, 2012
-
-
Samuel Rødal authored
The wayland_sha1.txt in the root folder is the correct one. Change-Id: Ic843dc3110e6d71fbb031691312848369e448e06 Reviewed-by:
Robin Burchell <robin+qt@viroteck.net>
-
- Feb 27, 2012
-
-
Samuel Rødal authored
We can use the convenience API that has been added to wayland instead. Change-Id: I9516256a14f62593b3c78064a0f6288bb496c583 Reviewed-by:
Jørgen Lind <jorgen.lind@nokia.com>
-
- Feb 23, 2012
-
-
Samuel Rødal authored
Added way of controlling client side style hint ShowIsFullScreen from compositor, and added support in plugin for the WindowFullScreen state. Change-Id: I60efa5692b26e9a4079c3c2fb66eb72b67badd02 Reviewed-by:
Laszlo Agocs <laszlo.p.agocs@nokia.com>
-
- Feb 21, 2012
-
-
Oswald Buddenhagen authored
remove assignmets which are defaults or bogus Change-Id: I6e4fcef11e905ffbbb7a32210608faac7aa111e5 Reviewed-by:
Marius Storm-Olsen <marius.storm-olsen@nokia.com>
-
Laszlo Agocs authored
Change-Id: I2bbbdad7fdd0c726316a4192240a00326fd4d72e Reviewed-by:
Samuel Rødal <samuel.rodal@nokia.com>
-
- Feb 20, 2012
-
-
Lasse Holmstedt authored
The default state is Deactivate, so getting extra ones at startup is not needed. Change-Id: I9c6b4b5dab58651f1933900421a3d6d68e00522f Reviewed-by:
Jørgen Lind <jorgen.lind@nokia.com>
-
Lasse Holmstedt authored
Initialize variables and send the event in the beginning so that we can be sure both client and server are in sync. Change-Id: Ibabd2fa3cfc2c7defd4804f3fcbdd184eba46652 Reviewed-by:
Jørgen Lind <jorgen.lind@nokia.com>
-
Andy Nichols authored
After the recent refactoring, the frameFinished method was still called where we should now be calling frameFinishedInternal Change-Id: I6ac5c0467dda6bb7e62976e8da28dc9d19a986c8 Reviewed-by:
Samuel Rødal <samuel.rodal@nokia.com>
-
Laszlo Agocs authored
Apparently some qtbase change triggers the need to include a bunch of headers which were not properly included before. The extra mouse button support in the platform plugin simply did not compile. Change-Id: I7d518021fa81f2d5232277f0bce26e48effbeae3 Reviewed-by:
Jørgen Lind <jorgen.lind@nokia.com>
-
Laszlo Agocs authored
Change-Id: I3d0ab79eb261de4d22c6aadf0672f5c84ff3533e Reviewed-by:
Samuel Rødal <samuel.rodal@nokia.com>
-
- Feb 15, 2012
-
-
Laszlo Agocs authored
Change-Id: Ia0510e00ffc925cde98ec5345a8129d1979c478c Reviewed-by:
Jørgen Lind <jorgen.lind@nokia.com>
-
Laszlo Agocs authored
Change-Id: I85aa62c9deae308612ed2b13468e7f1e48f82acf Reviewed-by:
Jørgen Lind <jorgen.lind@nokia.com>
-
Rick Stockton authored
Update expands the mouse button assignment code block, which formerly handled only values 272, 273, and 274. New version handles all mouse mouse buttons shown in kernel's input.h header (decimal values 272 through 285). Value 286 appears to be the first button in the range for joystick devices, so I did not include any other kernel-enumerated values. (Other values might be possible- but I don't know of a mouse which is currently being sold with more than 15 non-wheel buttons. The mouse with 15 buttons is the Razer Naga, and I don't own it.) Task-number: QTBUG-22759 Change-Id: I77f16eb89e24d7d6410199badff28c0d48f7df93 Reviewed-by:
Jørgen Lind <jorgen.lind@nokia.com>
-
Jørgen Lind authored
Change-Id: I979e7d9ca7152d4db6c3e7adae8353935a05d6c5 Reviewed-by:
Andy Nichols <andy.nichols@nokia.com>
-
- Feb 14, 2012
-
-
Samuel Rødal authored
Sometimes, the window's coordinate system is not bounded by the coordinates of the QScreen (such as if the window uses a landscape window orientation on a portrait screen). QGuiApplication::topLevelAt() will fail to find this window, but since we have the window already at the wayland plugin level we just use that. We already did this for mouse events, so it's natural to do it here as well. Change-Id: Id086dd940aa1cf4eb4480117d243ab8a76da6cca Reviewed-by:
Laszlo Agocs <laszlo.p.agocs@nokia.com>
-
Samuel Rødal authored
The new windowRotation property is especially useful for the compositor to know how much the surface needs to be rotated in order to be displayed correctly. Change-Id: I81ee17880ceafd465c39b4439dee978f2cb80924 Reviewed-by:
Jørgen Lind <jorgen.lind@nokia.com>
-
- Feb 13, 2012
-
-
Samuel Rødal authored
Change-Id: I86559add9925dad6aef530433dd92066f1708757 Reviewed-by:
Laszlo Agocs <laszlo.p.agocs@nokia.com>
-
Jørgen Lind authored
And moving Wayland::SurfaceBuffer into its own file. Also remove the extra functions in Wayland::Surface which just relayed down to extended surface. The pattern is that WaylandSurface is the entry point so we check there is the Wayland::Surface has the extension we'r looking for, then calling it directly from WaylandSurface. Last, the data of an extension is suppose to be members of the extension, so I moved the properties to be members of ExtendedSurface Change-Id: I5877671a17ee873b7644094f695fcd3e4677964a Reviewed-by:
Samuel Rødal <samuel.rodal@nokia.com>
-
Laszlo Agocs authored
Change-Id: Ic03d08ec936059344a1e092329a9def0b4ceb9ee Reviewed-by:
Jørgen Lind <jorgen.lind@nokia.com>
-
- Feb 12, 2012
-
-
Pier Luigi Fiorini authored
QOpenGLContext is always required even when QT_COMPOSITOR_WAYLAND_GL is not defined. Moving the include outside the ifdef makes compositors build without problems. Change-Id: I4b8903b06a5f58ad8fd2953dbde1476877683cb4 Reviewed-by:
Laszlo Agocs <laszlo.p.agocs@nokia.com>
-
Jørgen Lind authored
outside the ifdef Change-Id: I6f9048cd7d5992ef46dcc0e9d05e86f2f7ca4033 Reviewed-by:
Laszlo Agocs <laszlo.p.agocs@nokia.com>
-
- Feb 10, 2012
-
-
Gunnar Sletta authored
Change-Id: I1b53c5f0b0f908490dcd0ab30e46ab681f885954 Reviewed-by:
Jørgen Lind <jorgen.lind@nokia.com>
-
Laszlo Agocs authored
It maps to the protocol's touch_cancel pretty well. :) Change-Id: Id417aac768106c2f6618b3e7ecb51d6929977c37 Reviewed-by:
Samuel Rødal <samuel.rodal@nokia.com>
-
Andy Nichols authored
This hack was added to work around the problem of calling wl_display_iterate in two separate threads, but now that we are are enforceing that wl_display_iterate can only be called in one thread it now causes a deadlock when we are waiting in eglSwapBuffers for the gui thread to actually call wl_display_iterate. Change-Id: Id3153b184c191494838fc363380f7cae621ac64e Reviewed-by:
Jørgen Lind <jorgen.lind@nokia.com>
-
- Feb 07, 2012
-
-
Laszlo Agocs authored
Clearing the device list on resource destroy is wrong: it cleans away data devices for all clients. Calling free when removing stale devices for a client is also wrong. Change-Id: I7bfcc928762dc4ca7dbf5abeebcd2489956e6828 Reviewed-by:
Jørgen Lind <jorgen.lind@nokia.com>
-
Laszlo Agocs authored
The compositor can now be configured to tell the clients to generate mouse events when receiving touch events. In touchscreen-only systems this can be used to reduce the number of Wayland events. Change-Id: I231a15cd4ed463ee81c510c082a270efa255a1f3 Reviewed-by:
Jørgen Lind <jorgen.lind@nokia.com>
-
- Feb 03, 2012
-
-
Laszlo Agocs authored
We must do something otherwise the next inputDevice->mouseFocus() call will dereference an already deleted instance. Change-Id: I3ac92a37715f63c6dc43191968a8da51befbccde Sanity-Review: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by:
Jørgen Lind <jorgen.lind@nokia.com>
-
Lasse Holmstedt authored
The pointer is out of scope by the time it's sent through wayland. Change-Id: I00e9f050dfa47bf078921600d2bf63502f0b4897 Sanity-Review: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by:
Ian Monroe <ian.monroe@nokia.com> Reviewed-by:
Gunnar Sletta <gunnar.sletta@nokia.com>
-
- Feb 02, 2012
-
-
Laszlo Agocs authored
The pointer focus must be set in pressed. We cannot rely on the implicit mouse tracking behavior of QWindow for QML stuff because the WaylandSurfaceItems will not get mouse moves outside of a press-release sequence. Change-Id: Ic2cf2a7497cac7397bcfa26440dd05cded6182dc Sanity-Review: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by:
Jørgen Lind <jorgen.lind@nokia.com>
-