Epoxy 1.5.0 (stable) Changes from Epoxy 1.4.3 ------------------------ - Bump the Meson dependency to 0.44.1 - Include Xlib.h in the tests that use X11 API - Update the GL registry to OpenGL 4.6 - Add gl and egl private dependencies in the pkg-config file - Allow building Epoxy without X11 support - Rename the Meson configuration options to be more idiomatic - New API: - epoxy_set_resolver_failure_handler() - epoxy_glsl_version() - epoxy_extension_in_string() Issues fixed ------------ * #128 - Fix macOS linker flags [Tom Schoonjans] * #129 - Use GLVND if available [Adam Jackson] * #134 - Add fallback definition for EGL_CAST [Daniel Stone] * #133 - Try even harder to not load GLX [Adam Jackson] * #138 - Fix the libOpenGL soname [Adam Jackson] * #137 - Update differences with GLEW [Nigel Stewart] * #131 - Add epoxy_set_resolver_failure_handler() [Adam Jackson] * #140 - Fix pointer mismatch on Windows 10 [danem] * #141 - Define visibility flags for static builds [Dylan Baker] * #136 - Expose epoxy_extension_in_string() [Lyude Paul] * #151 - Use correct guard for Android builds [Robert Bragg] * #154 - Fix dlwrap for glvnd [Adam Jackson] * #155 - Respect DLOPEN_LIBS [Michał Górny] * #143 - Fix printf family usage * #152 - Do not use OPENGL_LIB on Android * #145 - Add epoxy_glsl_version()