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Epoxy 1.5.0 (stable)

Changes from Epoxy 1.4.3
------------------------
  - Bump the Meson dependency to 0.44.1
  - Include Xlib.h in the tests that use X11 API
  - Update the GL registry to OpenGL 4.6
  - Add gl and egl private dependencies in the pkg-config file
  - Allow building Epoxy without X11 support
  - Rename the Meson configuration options to be more idiomatic
  - New API:
    - epoxy_set_resolver_failure_handler()
    - epoxy_glsl_version()
    - epoxy_extension_in_string()

Issues fixed
------------
  * #128 - Fix macOS linker flags [Tom Schoonjans]
  * #129 - Use GLVND if available [Adam Jackson]
  * #134 - Add fallback definition for EGL_CAST [Daniel Stone]
  * #133 - Try even harder to not load GLX [Adam Jackson]
  * #138 - Fix the libOpenGL soname [Adam Jackson]
  * #137 - Update differences with GLEW [Nigel Stewart]
  * #131 - Add epoxy_set_resolver_failure_handler() [Adam Jackson]
  * #140 - Fix pointer mismatch on Windows 10 [danem]
  * #141 - Define visibility flags for static builds [Dylan Baker]
  * #136 - Expose epoxy_extension_in_string() [Lyude Paul]
  * #151 - Use correct guard for Android builds [Robert Bragg]
  * #154 - Fix dlwrap for glvnd [Adam Jackson]
  * #155 - Respect DLOPEN_LIBS [Michał Górny]
  * #143 - Fix printf family usage
  * #152 - Do not use OPENGL_LIB on Android
  * #145 - Add epoxy_glsl_version()